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Why is the master sword so weak
Why is the master sword so weak











Why would you enjoy a genre like turn-based action game, instead of real open world, multiplayer one ? Why would you return to a obsolete genre and ruin a great game by making a Warcraft IV RTS ? Then we had WoW, and it was exactly as I imagined it, purely GREAT. I mean, in all my 90s and 00s' I would imagine a 2d platform game, a strategy game, a arpg game how would it be as a 3D world game. While I can see this working for a game like StarCraft 3, becasue it never went to a different genre/3D open world style yet, witch I doubt we will ever see in the next 10 years, since we saw how SC2 went down, I cannot comprehend to see WarCraft IV as a strategy game. You could, with little-to-no tuning make Pac-man work just as well, without limited lives or high scores.While I agree with this, IMHO there are more outdated genres then mechanics.įor example, I really don't understand how people can stil ask for strategy games. They serve no real purpose anymore, beyond very niche Ultra-Nightmare runs in Doom, which are not integral parts of the game in first place.

why is the master sword so weak

Which is why I call the mechanics outdated. High scores, too, are just something to encourage to keep you paying for more playtime, so you can write BUM in the machine.

why is the master sword so weak

It became outdated the moment it moved away from coin-operated machines, and coin-operated machines are why things like limited lives exists in the first place to limit your playtime and make you pay more.













Why is the master sword so weak